About us
We turn ideas into
unforgettable games
razr.gg is a next-generation game studio focusing on high-quality casino games that combine creativity, technology and data-driven design.

Original game development
Every title starts from a blank page, never a reskin.
Player-centric design
We test with real players before the math is ever locked.
Cutting-edge technology
One codebase, 60fps on a five-year-old phone.
Continuous innovation
New mechanics ship every quarter, not every roadmap cycle.
The story so far
The studio
A small senior team that authors a game end to end — art, mathematics and client — rather than reskinning one.
The engine
Our own math pipeline: simulated books, weight tables and an event contract the client replays without deciding anything itself.
First launch
Raccoon Raid: Midnight Stash goes live in 2026, exclusively with Stake.
What's next
More titles in the build, and our own remote game server so operators can run them directly.
How a game gets made here
Five steps, in this order, every time. The order is the point: a game whose mathematics is written after its animations is a game whose animations have to be re-cut.
01
The rules, written down
A design spec before a single asset: what pays, what triggers, what the game deliberately does not do. It is the document the maths and the client are both built against, and the one that settles arguments later.
02
The model, in Python
Reels, paytable, features and every bought mode are a simulation. A hundred thousand rounds per bet mode, run until the return lands where it was aimed rather than where it happened to fall.
03
Books and weight tables
The run publishes the rounds themselves — the event sequence for each one, and the weight that decides how often it comes up. That package is the game's mathematics, and it is what an operator or a lab is handed.
04
A client that decides nothing
The game replays a round; it never evaluates a payline, multiplies a wild or works out a payout. That is what makes the total on screen the same one that gets credited, and an unhandled event is logged loudly rather than skipped quietly.
05
Audited, then submitted
Tools re-read the published books and check them against the rules — every payout, every cap, every retrigger. Only then does the package go for approval.
Why we are strict about it
Every number a player sees comes out of the same package a regulator would read. There is no second implementation in the browser that could drift from it, and no round the server cannot replay back to you afterwards.
Want to build with us?
Operators, platforms and aggregators — we make the games and you run them, wherever your licence lets you.